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MW03. Mark Weiser의 생애와 활동

다음은 1979년부터 1998년도까지 Mark Weiser 박사의 활동 사항에 대해 연도별로 정리해 본 것이다. 여기에 몇 개의 논문이나 기사는 상세히 살펴볼 필요가 있는데, 별도의 글로 기록하려고 한다.

■ Michigan 대학, Computer & Communication Sciences에서 Ph.D. 받음

■ 1979~1987: Maryland 대학, Computer Science 학과 교수

■ The Psychology of Tool Evaluation, Mark Weiser, 1981, Proceedings of ACM Sigsoft Symposium on Tool and Methodology Evaluation

■ Implementing a Compiler-Based Test Tool, Paul McMullin, John Gannon, and Mark Weiser, Software: Practice and Experience, Dec. 1982.

■ Programmers Use Slices When Debugging, Mark Weiser CACM, vol. 25, no. 7, pp. 446-452, July, 1982.

■ A Guide to Using the I-Space System, Arnold H. Miller and Mark Weiser, Goddard Space Flight Center Human Factors Report. Dec. 1982.

■ Programming problem representation in novice and expert programmers, Mark Weiser and Joan Shertz, International Journal of Man-Machine Studies, vol. 19, pp. 391-398, Dec 1983.

■ Reconstructing Sequential Behavior from Parallel behavior Projections, Mark Weiser, Information Processing Letters, vol. 17, pp. 129-135, Oct. 5, 1983.

■ Experience with a Data Flow Datatype, Mark Weiser, J. of Computer Languages, 1983.

■ Programming Languages, John Gannon and Mark Weiser, Encyclopedia of Electronics and Computers, McGraw-Hill, Mar. 1983.

Program slicing, Mark Weiser, IEEE Transactions on Software Engineering, vol. SE-10, no. 4, pp. 352-357, July 1984., https://www.cs.kent.edu/~jmaletic/cs63901/readings/Weiser84.pdf, https://sel.ist.osaka-u.ac.jp/~inoue/soft-kaihatsu/weiser.pdf

■ Reading Computer Programs: Instructor’s Guide and Exercises, Lionel E. Deimel, J. Fernando Naveda, https://www.sei.cmu.edu/documents/1557/1990_011_001_15824.pdf

■ CWSH: The Windowing Shell of the Maryland Window System, Mark Weiser, Software: Practice and Experience, pp. 515-519, May 1985.

■ Comparison of Test Coverage Metrics, Mark Weiser, John Gannon, and Paul McMullin, IEEE Software, Mar. 1985.

■ Experiments on Slicing-Based Debugging Tools, Lyle and M. Weiser, Empirical Studies of Programming, ed. Elliot Soloway, Ablex Publishing, Norwood, New Jersey, June 1986.

■ TEXTNET: A non-linear text writing system., Randy Trigg and Mark Weiser, ACM Transactions on Office Automation, Jan. 1986.

■ Xerox PARC에 Research Staff로 합류

■ Human Factors of Software Design and Development, Mark Weiser and Ben Shneiderman, Handbook of Human Factors, ed. Gavriel Salvendy, John Wiley & Sons, 1987.

■ Source Code!, Mark Weiser, IEEE Computer, November 1987. 다른 버전이 1989년 Ablex에서 발행한 “Proceedings of the First Maryland Workshop on Programming Environments”에 게재되었다.

■ Unix Needs a True Integrated Environment: CASE Closed, Mark Weiser, L. Peter Deutsch, and Peter Kessler, Unix Review, November 1988.

■ Garbage Collection in an Uncooperative Environment, Hans Boehm and Mark Weiser, Software: Practice and Experience, Sep. 1988.

“Ubiquitous Computing”이라는 표현의 사용

> A social and technological view of Ambient Intelligence in Everyday Life: What bends the trend?, Yves Punie, 2003, https://p2infohouse.org/ref/05/04157.pdf

■ The Portable Common Runtime Approach to Interoperability, Mark Weiser, Alan Demers, and Carl Hauser. ACM Symposium on Operating Systems Principles, 1989, https://calmtech.com/papers/the-portable-common-runtime-approach-to-interoperability.pdf

■ Designing Research Space, Mark Weiser, Xerox PARC Computer Science Laboratory Tech Report, CSL 91-03. May 1990.

■ International Conference on Software Engineering “Best Paper Ten Years Later” award

The Computer for the Twenty-First Century, Mark Weiser, Scientific American, pp. 94-10, Sep. 1991, https://www.lri.fr/~mbl/Stanford/CS477/papers/Weiser-SciAm.pdf

Does Ubiquitous Computing Need Interface Agents?, Mark Weiser, Oct 6, 1992, https://cgi.csc.liv.ac.uk/~coopes/comp319/2016/papers/UbiquitousComputingAndInterfaceAgents-Weiser.pdf

>> 1992년 10월 UI Agent에 대한 MIT Media Lab Symposium에서 Weiser가 초청 강연 “Does Ubiquitous Computing Need Interface Agents? No.”를 발표했을 때의 슬라이드, https://news.mit.edu/1992/symposium-1007

Mark Weiser on Ubiquitous Computing, A Swedish interview, Datateknik, Feb 18, 1992, https://medium.com/%40h4sweden/mark-weiser-on-ubiquitous-computing-043678c0d8bc

■ ACM & IEEE, International Conference on Software Engineering “Best Paper Ten Years Later” award for “Program Slicing.”

■ ‘Severe Tire Damage’은 인터넷을 통해 전 세계에 라이브 비디오와 오디오를 방송한 최초의 밴드가 되었다.

Some Computer Science Issues in Ubiquitous Computing, Mark Weiser, CACM, 1993. https://graphics.stanford.edu/courses/cs428-03-spring/Papers/readings/General/Weiser_Ubi_CACM93.htm, https://calmtech.com/papers/some-computer-science-issues-ubquitious-computing.pdf

Hot topic: Ubiquitous Computing. Mark Weiser, IEEE Computer, Oct. 1993, https://rasmusbroennum.wordpress.com/wp-content/uploads/2009/02/ubiquitous-computing-mark-weiser-1993.pdf, https://cgi.csc.liv.ac.uk/~coopes/comp319/2016/papers/UbiquitousComputing.htm, https://www2.csc.liv.ac.uk/~coopes/comp319/2016/papers/lectnotes.pdf, https://www.cs.cmu.edu/~jiangch/pub/smartroom.pdf

■ PARC is back. Wired, February 1994.

■ Libraries are more than information: situational aspects of electronic libraries, Vicky Reich and Mark Weiser, Serials Review, 1994, V20N3, pp. 31-38.

The world is not a desktop, Mark Weiser, Interactions; Jan. 1994; pp. 7-8., https://calmtech.com/papers/the-world-is-not-a-desktop

Speaking About Silence, Mark Weiser, HCI, Special Issue on Context in Design. Commentary on “Borderline Issues”. 1994. pp. 125-127.

Creating the Invisible Interface, Mark Weiser, Nov. 1994, https://dl.acm.org/doi/pdf/10.1145/192426.192428

>> 1994년 11월 UI, ‘User Interface, Systems, and Technologies (UIST) conference’에서 Weiser가 발표한 “Building Invisible Interfaces”라는 제목의 기조 강연

Bleeding Edge Technology–From Lab Coats to Market Caps, Mark Weiser and Andy Garman, Red Herring, Aug. 1995, pp. 52-58., https://www.std.org/text/press/herring.pdf

The Technologist’s Responsibilities and Social Change, Mark Weiser, Computer-Mediated Communication Magazine, V2N4. Apr. 1, 1995. https://calmtech.com/papers/technologists-responsibilities-and-social-change, https://ibiblio.org/cmc/mag/1995/apr/last.html

■ The ParcTab Ubiquitous Computing Experiment, Roy Want, Bill N. Schilit, Norman I. Adams, Rich Gold, Karin Petersen, David Goldberg, John R. Ellis, and Mark Weiser, Mobile Computing, Tomasz Imielinski and Henry F. Korth, eds. pp. 45-102.

■ An Overview of the ParcTab Ubiquitous Computing Experiment, Roy Want, Bill N. Schilit, Norman I. Adams, Rich Gold, Karin Petersen, David Goldberg, John R. Ellis, and Mark Weiser, IEEE Personal Communications. Dec 1995. pp. 28-43.

Designing Calm Technology, Mark Weiser & John Seely Brown, December 1995, https://calmtech.com/papers/designing-calm-technology

Open House, Mark Weiser, March 1996, https://calmtech.com/papers/open-house

The Coming Age of Calm Technology, Mark Weiser & John Seely Brown, October 1996, https://calmtech.com/papers/coming-age-calm-technology

Riding on a Sea of Calm, Mark Weiser & John Seely Brown, 1997

■ “The Work and Vision of Ubiquitous Computing at Xerox PARC” (2024), https://www.ericrawn.media/assets/blog/publications/The_Work_and_Vision_of_Ubiquitous_Computing_at_Xerox_PARC.pdf